Big news in the world of virtual MMA – first off, EA has finally released EA MMA, which lets you experience what it’s like being a Strikeforce fighter: you’ll play it once every 8 months and wish you were playing the UFC game instead. We’ll have a full review of the game here at Fightlinker once we give it a thorough poking, but thus far it seems like a surpisingly souless game.
And just to remind everyone that they have the UFC license and not EA, THQ announced today that it’s gonna stay that way until 2018:
Hot on the heels of its announcement of a new Montreal studio, THQ this morning revealed it has locked down rights to develop and publish games based on the Ultimate Fighting Championship brand through 2018. The agreement with UFC’s parent company, Zuffa LLC, is wide in scope, covering games for all current and next-generation consoles as well as all handhelds, the PC, the iPhone, and iPad. The deal also covers any online games.
THQ will be the sole publisher of all UFC games through 2018.
“THQ has delivered the quality demanded by UFC and its fans with the first two Undisputed games and we are about to broaden the UFC brand experience among gaming fans through social and mobile apps,” said Dana White, UFC President. What exactly the social applications would be were not revealed.
So if THQ sticks to it’s current schedule, that’s 4 more Undisputed games and an undisclosed number of cheesy ports, fitness games, and Aqua God only knows what kinda junk for phones and facebook. Still nowhere in sight: an arcade version of the sport where Machida shoots fireballs, Brock can do a spinning pile driver, and Cheick Kongo’s atomic cock blaster move can be unlocked.